Each turn, horizontally or vertically move to a spot that is the number of your current position's squares away. Get to the "G" in as few moves as possible.
The Rook Jumping Maze has a long history of developement. You can find out more here.
Developed by Peter E. Francis and Hoang Anh Just (adapted from Dr. Todd W. Neller and Connor Berson).
© 2020 Peter E. Francis